AddSource Flag
Note: most likely this technique is not needed for simple games. So, it's not mandatory for jr-devs.
The AddSource
can be chosen in the Flag column of the Achievement Editor
When a condition has the Add Source
flag, the value on that memory address is added to the value of the address on the condition right below, and the comparison is made on the condition below the one with the Add Source
flag. It may sound a bit confusing, but the example below will clarify how this works:
In this example the value in 0x8010
will be added to the value in 0x8020
and the comparison is if this sum is greater than zero.
If the value in 0x8010
is 1
and the value in 0x8020
is 2
, the comparison will be 1 + 2 > 0
, or 3 > 0
.
Note: All the comparison fields on the condition with the Add Source
flag are ignored.
Trying to summarize the explanation in an image:
Note: you can use the Add Source
flag to sum more addresses, like in the example below:
Changeloglink
Last 10 changes on this page:
[2019-02-12 09:37] meleu:
Updated AddSource (markdown)